Might and Magic III: Isles of Terra Cheats Cheats ( PC )

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Date Added: 1970-01-01

Easy Money

it works: 0% | it doesn't work: 0%

For a an easier game, enter the password "DOE MIESTER". You'll start the game with $2,000,000 and won't be penaziled if you ask Mr. Wizard for assistance.

Date Added: 1970-01-01

Ultimate Power Orb

it works: 0% | it doesn't work: 0%

To being your quest with the King's Ultimite Power Orb, enter the password "ORB MIESTER".

Date Added: 1970-01-01

View Movies

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To view the intros and ending, enter the password 645 for the first half, 231 for the second half, or BLASTOFF to view the endgame.

Date Added: 1970-01-01

Passwords

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These passwords will help you answer all the riddles throughout the world of Might and Magic III. The "x" and "y" coordinates represent the area you're in and can be used easier by using the Magic Eye Spell. Have fun and enjoy the easy life!

Alpha Engine Sector:
        X6      Y15     =PRIMARY
Beta Engine Sector:
        X6      Y0      =PRIMARY
Main Engine Sector:
        X6      Y0      =WARP
        X6      Y15     =SUBLEVEL
Central Control Sector:
        X1      Y5      =CREATORS
        X3      Y5      =CREATORS
        X9      Y5      =CREATORS
        X13     Y5      =CREATORS
Forward Storage Sector:
        X9      Y11     =YOUTH
Swamp Town:
        X2      Y13     =MIRROR
        X6      Y2      =STAIRS
Cursed Cold Cavern:
        X18     Y14     =ICICLE
        X27     Y25     =TOMORROW
        X27     Y11     =CHAIN
        X27     Y17     =ECHO
Arachnid Cavern:
        X14     Y15     =20301
Castle Dragontooth:
        X13     Y7      =11
        X13     Y9      =11
        X8      Y0      =20000
Castle Bloodreign:
        X9      Y15     =OGRE
        X4      Y10     =NORTIC
        X4      Y9      =NORTIC
        X10     Y10     =NORTIC
        X10     Y9      =NORTIC
Castle Graywind:
        X7      Y5      =CIRCLE
Castle Blackwind:
        X11     Y0      =TEN
Castle Whiteshield:
        X       Y       =JOABARY
        X       Y       =S-MELLO
Fountain Head Cavern:
        X12     Y5      =RATS
Slithercut Stronghold:
        X7      Y26     =EPSILON
Dark Warriors Keep:
        X24     Y2      =314
Cathederal of Carnage:
        X25     Y14     =JVC
The Halls of Insanity:
        X11     Y12     =TEARS
        X14     Y9      =BLINK
        X17     Y12     =EYES
Area B3:
        X9      Y9      =SECRET
        X13     Y6      =DARKNESS
Mirror Portals
Fountain Head           =HOME
Baywatch                =SEADOG
Wildabar                =FREEMAN
Swamp Town              =DOOMED
Blistering Heights      =REDHOT 
Arena                   =ARENA
Area E4   X3    Y3      =EARTH
Area C2   X12   Y0      =FIRE
Area F1   X0    Y12     =AIR
Area E3   X7    Y10     =WATER

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